The number of global esports enthusiasts is expected to reach 285 million by 2024, an increase of 32 percent from 2020, according to Safe Betting Sites.
Dota 2, a multiplayer online battle arena (MOBA) has been identified as the most lucrative game in China, with nearly $70 million in prize money won as of March 2021.
Shares of Indian mobile gaming platform Nazara Technologies surged more than 80 percent in their market debut on Tuesday, with the initial public offering raising about $80 million.
Esports entrepreneur Mellissa Kong, who runs REES, an esports engagement platform, speaks to Asia Gaming Brief editor Felix Ng about how hospitality and retail brands, including integrated resorts, can better use their esport spaces to attract gamers...
Esports Entertainment Asia plans a mega-Esports festival to be launched this December in Singapore to showcase products from game developers, publishers and professional gamers.
ESL Gaming is the world’s largest esports and gaming lifestyle company. Since 1994, the company has been shaping the industry and leading esports an
Dr. Brett Abarbanel is Director of Research at the University of Nevada, Las Vegas, International Gaming Institute, with a joint affiliate appointment
Various moves are emerging in India to legally recognize esports as sports and something distinct from the gambling world.
PayTm First Games has reached an accord with Singapore-based ESports Players League to organize mobile eSports tournaments in India.
It has been a really unique and indeed surprising year to say the least. When live sport ground to a halt earlier in the year, we lost 95 percent of our live sport feeds in a matter of days. That would have signaled logically some tough and challenging...
PUBG will not be able to return to India until at least March 21 as the company has been unable to secure a meeting with government officials to discuss the situation. The game, which previously was distributed in India by Tencent, was one of more than...
Darang Candra, director of Southeast Asia for Niko Partners speaks with Asia Gaming Brief asia editor Felix Ng about interesting trends seen across esports, PC, and mobile gaming in 2020 - with insights drawn from their 2020 Asia Games Market Report.
The current surge in eSports viewership and betting is unlikely to be sustainable once sporting events return to normal post the Covid-19 pandemic, according to leading industry figures participating in Asia Gaming Brief’s recent webinar.
Asia Gaming Brief is a news and intelligence service providing up to date market information for worldwide executives on relevant gaming issues in Asia.
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