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Adda52 sees room for growth as market expands

2020-03-06

Online gaming in India is recording explosive growth, with the total number of gamers expected to hit 300 million by the end of next year, from just 120 million in 2016.

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Regional growth and room to experiment are Philippine pluses

2019-12-06

 inaugural G2E Asia @ the Philippines wrapped up on Wednesday, with suppliers at the show expressing optimism about future growth in the country, in

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Slow player adoption holding back innovation: Experts

2019-12-03

The time it takes for players to “warm-up” to new gaming concepts has been identified as a major reason why the gaming industry has lagged behind

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India, Japan eyed as key emerging markets

2019-09-27

Uncertainties caused by instability in Cambodia and the Philippines has prompted operators to search for new markets, with India and Japan top of the list.

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World Poker Tour sees bright future for Japan table games

2019-09-26

Hundreds of eager players gathered in a luxurious Tokyo hotel this month to participate in a three-day tournament hosted by the World Poker Tour, signaling the potential for a bright future for table games within the Japanese market.

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India skill-based market to exceed $2b by 2023

2019-07-03

India’s skill-based gaming market is expected to grow by more than three times its current level in the next four years, driven by rising smartphone connectivity and growth in rural areas, according to Naveen Goyal, CEO of Adda52.com.

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China investors eye online gaming startups

2019-06-21

India’s booming online gaming market is attracting a flood of investment from mainland China as Beijing steps up efforts to regulate video games at home.

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Konami Gaming records 6.2 percent growth in April-December 2018

2019-01-31

Konami’s Gaming & Systems Division recorded 6.2 percent year-on-year growth in revenue in the April-December 2018 period, according to figures released by the company on Thursday.

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Wild Crypto first to launch Chopsticks in the Apps skill-based games

2018-06-13

Wild Crypto, the international lottery and casino website built upon the blockchain, has become the first online casino to go live with skill-based ga

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Regulatory uncertainty continues to cloud prospects

2018-05-11

In late February, gaming industry stakeholders converged in Goa at one of India’s first gaming specific conferences: Sports Betting & Gaming Ind

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Designed to entertain

2018-01-05

IGT’s ICE stand will feature a range of gaming solutions that will bring to life the company’s trade show theme, “Designed to Entertain.” From

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New skills for millenials

2017-09-27

Casinos appear to be struggling to appeal to the next generation of gambler, with slots in particular looking tired to the younger audience. So could skill-based games be the answer, or will the savvy millennial gamer quickly see the odds are still stacked...

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Time for disruptive responsible gambling

2017-09-13

Technology is changing the way that people gamble, in terms of their gambling experience, how they interact with operators in venues and online, and how gambling operators and regulators monitor and respond to customers. From a regulatory and corporate...

Clairvest posts loss after Ace2Three shutdown

2017-08-14

Toronto-based private equity company Clairvest has posted a net loss for fiscal Q1 of C$11.6 million ($9.1 million), or $0.76 a share, after accountin

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Crown enters skill-based gaming market

2017-08-07

Crown Resorts is planning to roll out a new suite of skill-based electronic games with a Melbourne-based joint venture partner, The Australian reports

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A rum affair

2017-07-12

Foreign investor interest in India’s online rummy companies has been growing, though a recent ordinance banning the game by the central state of Telangana has thrown the industry into turmoil and sparked fears of a domino effect across the country. In...

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The skill of attracting millennials

2017-06-14

More than twenty years have passed since the term “millennial” was first coined, and while casino operators and gaming manufacturers have kept a close eye on the market, many have yet to nail down a successful product for this “connected” generation....

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Scientific Games debuts skill-based slot machine

2017-06-12

Slot manufacturer Scientific Games Corp. has announced the launch of its first slot machine with a skill-based bonus — SPACE INVADERS — featured o

Bigger and brighter seen as short-term future of game design

2017-03-21

Gaming suppliers, facing the challenge of changing audience demographics and new technology, needs to move to “bigger and brighter” machines to lu

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